>Is there a simple way to get it into a TRUE FSX traffic bgl>file? Or, does it have to be done from scratch with MS's>tools?>That's right, it must be done using the TDBB compiler that comes with the SDK.to be "technically" to the FSX SDK specs.>I don't see any traffic files in the library for FSX. Yet it worked, almost all the time! That's kind of the situation we have with FS9 -> FSX traffic bgl conversions.RhettAMD 3700+ mhz), eVGA 7800GT 256 (Guru3D 93.71), ASUS A8N-E, PC Power 510 SLI, 2gb Corsair XMS 3-3-3-8 (1T), WD 10rpm Raptor, WD 250gig 7200rpm SATA2, Seagate 120gb 5400 rpm external HD, CoolerMaster Praetorian That means the conversion failed.)In general, any converter that does not use the TDBB compiler is not generating a TRUE BLUE FSX traffic bgl file.It's kind of akin to AFCAD, which technically did not generate a true FS8/FS9 bgl file, because it did not use the bglcomp compiler. I had to prepare TDBB files and do it the old-fashioned way.Generally failed conversions do 1 of two things:1) crash FSX to desktop, or2) the bgl file eliminates all FSX traffic (meaning it is still seen as an FS9 bgl in the eyes of FSX. They work 95% of the time.In one recent instance, I converted Project AI's IranAir flight plans. >So if they are not truely compatible, what kinds of things>are missing?In my experience doing conversions (and I have done several dozen), is what that means is, AIFPC-converted plans do not work 100% of the time.
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